using PKGames.MiniGames.VoxelGame.UI.GameUI.Scripts.GamePanel;
using UnityEngine;
using VoxelEngine.UI;

namespace PKGames.MiniGames.VoxelGame.UI.GameUI.Scripts
{
	public class GamePanelUiController : MonoBehaviour
	{
		[SerializeField]
		private ToolSelectionUiController _toolSelectionUiController;

		[SerializeField]
		private BlockSelectionUiController _blockSelectionUiController;

		public void Setup(BlockSelectionData blockSelectionData)
		{
			_toolSelectionUiController.Setup();
			_blockSelectionUiController.Setup(blockSelectionData);
		}
	}
}
